Worms Battlegrounds is the biggest and best Worms game to date with more worms, larger landscapes, more dynamic water, more weapons and more customisation options than ever before! Worms Battlegrounds features stunning high definition 3D visuals but preserves the classic 2D gameplay we all know and love! Worms Battlegrounds is a 2D artillery turn-based tactics video game developed and published by Team17. It was released on 30 May 2014 for the PlayStation 4 and Xbox One, and is largely a console port of the PC game Worms Clan Wars.
Reloaded Isn't that bad If youre just playing it for what it was designed for, to have fun and a good time. Sure its one of the more casual titles and a lot of bugs, but the core strategic elements of worms and honing your skills were there, I will agree the aiming was quite limited with the wind, but the rope could very much be mastered.
If anything I dislike Rev, Clan for the lack of a roping scene all together and the strange 2.5d1. Worms Armageddon2.
Worms Reloaded4. Worms Rev/Clan5.
Tsubasa rise of new champions gameplay. Worms 4: Mayhem. Originally posted by:Reloaded Isn't that bad If youre just playing it for what it was designed for, to have fun and a good time.
Sure its one of the more casual titles and a lot of bugs, but the core strategic elements of worms and honing your skills were there, I will agree the aiming was quite limited with the wind, but the rope could very much be mastered. If anything I dislike Rev, Clan for the lack of a roping scene all together and the strange 2.5d1. Worms Armageddon2. Worms Reloaded4.
Worms Rev/Clan5. Worms 4: MayhemI think that CW fixed a lot of the problems present in Revolution. Not all of them by any means, but a lot. Roping in CW is actually pretty fun once you get the hang of it, but it's totally different since you can shoot the rope out at many angles. One of the biggest issues with CW is the glitchiness involved with objects. I dunno how many times my worm has gotten stuck inside of a sentry gun, magnet, or a drain plug.
The notorious winged monkey glitch is also super annoying too. Aside from that it's a very solid title with great gameplay. Classes were a great idea for the series IMO and dynamic water is awesome, aside from the lag it causes sometimes. Until some issues get addressed in WMD (primarily customization options) and more content gets added to the game, I have a hard time enjoying it.
The whole time I'm playing I can't help but think 'the game would be so much better if it had THIS weapon, and THAT weapon'If Team17 would release an update that adds a ton of weapons and ultilies from previous titles, makes it so that all weapons (including craftables) are able to be added as starting inventory in schemes (complete with crate drop probabilities, weapon damage editing, etc), AND if they re-designed the weapons panel. Then they'd have a pretty good game on their hands.
Oh yeah we also need to be able to assign weapons to fkeys as we want, because the default key bindings are annoying as hell for old school players. Seriously, why is rope on f7, and parachute on f2? It's sooo dumb. Worms Armageddon- Worms WMD- Worms Clan Wars- Worms Revolution- Worms World Party- Worms ReloadedArmageddon is the best and everyone knows it. World Party is basically an inferior clone of Armageddon that has some neat new stuff but isn't being kept up to date like Armageddon, and is not worth getting when the whole community is sticking with Armageddon. It is too early to say much about WMD. I'll wait and see where updates take it.
Decent gameplay but it disappoints in so many ways that I won't list everything in this thread. Clan Wars has a ton of issues, but what I do like about it is the utilities. I miss teleswap, teleshield, worm charm, stick up, and all the other good utilities that didn't return in WMD.
Can't comment on Reloaded because I never played it.